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Course details

B.Voc Animation & Multimedia at ZICA Pitampura

“Our B.Voc Degree program equips you with the creative and technical skills to plan, design, and transform residential and commercial environments.”

Course Highlights:

  • Comprehensive Animation and Visual Effects (VFX) program to develop creative minds
  • Practical projects with industry-standard software.
  • Sequential learning from fundamentals to advanced visual effects.
  • Learn from experienced professionals in the animation industry.
  • Graduates are prepared with competitive skills and strong portfolios.

B.Voc. in Animation & Visual Effects
(36 Months)

Learn From Professionals

This in-depth degree program offers extensive training in art, design, and digital media. Students gain hands-on experience in illustration, 3D modeling, rigging, animation, dynamics, and advanced visual effects. Using industry-standard software like Maya, ZBrush, Houdini, and others, the curriculum prepares students with the creative and technical skills needed to thrive in the fast-paced world of digital media and visual effects production.

Become a Professional Artist

To pursue a career as a professional artist, begin by mastering the fundamentals of sketching and design. Progress to advanced skills in 3D modeling, animation, and visual effects, while developing proficiency in industry-standard software such as Maya, After Effects, Nuke, and Houdini. Build a compelling portfolio that highlights a variety of projects, and stay current with evolving industry trends. Consistent networking and lifelong learning are key to establishing and growing a successful career in the digital arts.

Be Industry Ready

By the end of this comprehensive program, students will be fully prepared for the industry, having mastered core principles of art and design, 3D digital creation, and advanced animation techniques. They will develop strong proficiency in Maya for modeling, texturing, rigging, and animation, along with expertise in dynamics, motion graphics, and visual effects. Through hands-on training and practical projects, the curriculum ensures graduates are ready to take on real-world challenges in the animation and VFX sectors.

Program Highlights:

  • Develop essential skills through a structured journey from foundational concepts to advanced techniques.

  • Work on practical, hands-on projects using industry-standard software.

  • Follow a sequential learning path that builds from core fundamentals to complex visual effects.

  • Learn directly from seasoned professionals with real-world animation industry experience.

  • Graduate with competitive, job-ready skills and a diverse, professional-quality portfolio.

  • Master advanced compositing, motion tracking, and procedural visual effects for high-end production work.

Enquiry Form

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  • Preface
  • Sketching
  • Colour Theory
  • Story
  • Character Design
  • Digital illustration
  • Storyboard
  • Computer Graphics
  • Video & Audio Editing
 

Modelling by using Maya

  • Surface
  • Game Props modeling
  • Character Modelling

Advance Modeling & Sculpting

  • Overview
  • Biped anatomy
  • Quadruped anatomy
  • Character design – Anthropomorphic

Texturing (Maya)

  • Material
  • UV Mapping

Realistic Character Modeling and Texturing

  • Create new texture
  • Cartoon Texture
  • Realistic character texture paint

Lighting

  • Maya Lighting – Introduction
  • Lighting Foundation

Rigging: Maya

  • Connections
  • Deformers
  • Skeleton
  • Skinning

3D Character Animation

  • Animation workflow
  • Animation principles
  • Body mechanics
  • Facial expressions

Advance Character Animation

  • Character Interaction
  • Quadruped Character Animation
  • Character balance
  • Prop animation
  • Animation layers
  • Lip-sync animation

Dynamics

  • Particles & Emitter
  • Fluid Effect
  • Soft Body
  • Rigid Body
  • MASH

Technical Animation

  • nHair
  • nCloth
  • nParticles
  • Xgen plugin
  • Bullet

MAYA Byfrost

  • Introduction
  • Diverso system
  • Hybrido

Digital Compositing – 1

  • Visual effects introduction
  • Workflow of motion graphics
  • Compositing
  • Rendering

3D Animation Application

  • Working with 3D object
  • Creating 3D object, Materials
  • Integrating with After Effects
  • Animation Engine

Digital Compositing – 2

    Interface
  • Rotoscopy
  • Render Passes
  • Chroma Removal
  • Wire Removal
  • Set Extension
  • Particles
  • Camera Projection
  • Tracking
  • 3D Integration
  • Render Passes
  • Clean-up basic
 

Advanced Lighting

  • Fundamental of Lighting Design
  • Basic of Shading
  • Practical Use of Shaders
  • CG Lighting
  • Lighting Environments and Architecture
  • Camera Projection
  • Render passes & Relighting
 

Digital Compositing – 3

  • Rules for the Rotoscopy.
  • Moving cloth slow motion
  • Hairs and cloth
  • Animal fur in motion
  • Roto using IK
  • Planner tracker

Digital Tracking

  • POP Solver
  • Flip Solver
  • Ocean Solver
  • Introduction to AR & VR through ZICA APP

Advanced Effects

  • Procedural System
  • Pyro FX
  • POP Solver
  • Flip Solver
  • Vellum Solver
  • Voronoi Solver
  • Ocean Solver

Career Avenues

Upon successful completion of the program, students become eligible for the following career opportunities.

    • Product Designer

    • Texture ArtistTexture Artist

    • Lighting Technician

    • Character Rigger

    • Character Animator

    • Roto Artist

    • Matchmove Artist

    • Matte Painter

    • VFX Producer

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